This in-depth blog series offers a step-by-step guide for mobile development teams.
The state of Android Camera: Tap to Focus
Multi Schema WSDL and separate packages
Alistair pinpoints how and where to define your user-facing strings.
How to use JAXWS to generate HTTP client code using the Gradle Kotlin DSL.
Using the new and improved AnimatedVectorDrawable to pause and seek your animations.
Using motion can subtly educate Android users about how objects move and interact with each other
How to implement certificate pinning in Kotlin Multiplatform using Ktor
A how-to guide on writing tests within Kotlin Multiplatform.
A guide to how should you structure your multiplatform project?
How we went about creating tooling to maintain high-quality code.
What is mockk.io and why have we adopted it in our team?
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